Registro Completo |
Biblioteca(s): |
Ebooks. |
Data corrente: |
07/01/2011 |
Data da última atualização: |
16/06/2011 |
Autoria: |
BRUTZMAN, D.; DALY, L. |
Afiliação: |
Don Brutzman; Leonard Daly. |
Título: |
X3D: extensible 3D graphics for Web authors |
Ano de publicação: |
2007 |
Fonte/Imprenta: |
Amsterdam; Boston: Elsevier/Morgan Kaufmann, c2007. |
Páginas: |
xxvii, 441 p. : |
Descrição Física: |
ill. (chiefly col.) ;24 cm. |
Série: |
Series in interactive 3D technology |
ISBN: |
9780120885008 |
Idioma: |
Inglês |
Conteúdo: |
Technical Introduction; Geometry Primitives; Grouping; Navigation & Viewpoints; Appearance, Material & Textures; Geometry Polygons; Event Animation; User Interactivity; Scripting & Event Utilities; Environment; Environment Sensor; Geometry Triangles; MultiTexture; Metadata & Information; Prototypes; Web Publishing.In the early days of the Web a need was recognized for a language to display 3D objects through a browser. An HTML-like language, VRML, was proposed in 1994 and became the standard for describing interactive 3D objects and worlds on the Web. 3D Web courses were started, several best-selling books were published, and VRML continues to be used today. However VRML, because it was based on HTML, is a stodgy language that is not easy to incorporate with other applications and has been difficult to add features to. Meanwhile, applications for interactive 3D graphics have been exploding in areas such as medicine, science, industry, and entertainment. There is a strong need for a set of modern Web-based technologies, applied within a standard extensible framework, to enable a new generation of modeling & simulation applications to emerge, develop, and interoperate. X3D is the next generation open standard for 3D on the web. It is the result of several years of development by the Web 3D Consortium's X3D Task Group. Instead of a large monolithic specification (like VRML), which requires full adoption for compliance, X3D is a component-based architecture that can support applications ranging from a simple non-interactive animation to the latest streaming or rendering applications. X3D replaces VRML, but also provides compatibility with existing VRML content and browsers. Don Brutzman organized the first symposium on VRML and is playing a similar role with X3D; he is a founding member of the consortium. Len Daly is a professional member of the consortium and both Len and Don have been involved with the development of the standard from the start. * The first book on the new way to present interactive 3D content over the Web, written by two of the designers of the standard * Plentiful illustrations and screen shots in the full color text * Companion website with extensive content, including the X3D specification, sample code and applications, content creation tools, and demos of compatible Web browsers. MenosTechnical Introduction; Geometry Primitives; Grouping; Navigation & Viewpoints; Appearance, Material & Textures; Geometry Polygons; Event Animation; User Interactivity; Scripting & Event Utilities; Environment; Environment Sensor; Geometry Triangles; MultiTexture; Metadata & Information; Prototypes; Web Publishing.In the early days of the Web a need was recognized for a language to display 3D objects through a browser. An HTML-like language, VRML, was proposed in 1994 and became the standard for describing interactive 3D objects and worlds on the Web. 3D Web courses were started, several best-selling books were published, and VRML continues to be used today. However VRML, because it was based on HTML, is a stodgy language that is not easy to incorporate with other applications and has been difficult to add features to. Meanwhile, applications for interactive 3D graphics have been exploding in areas such as medicine, science, industry, and entertainment. There is a strong need for a set of modern Web-based technologies, applied within a standard extensible framework, to enable a new generation of modeling & simulation applications to emerge, develop, and interoperate. X3D is the next generation open standard for 3D on the web. It is the result of several years of development by the Web 3D Consortium's X3D Task Group. Instead of a large monolithic specification (like VRML), which requires full adoption for compliance, X3D is a component-based architecture that can support appl... Mostrar Tudo |
Palavras-Chave: |
Affichage tridimensionnel; Animation par ordinateur; Computer animation; Sites Web; Three-dimensional display systems; Web sites; X3D (Norme); X3D (Standard); XML (Document markup language); XML (Langage de balisage). |
Categoria do assunto: |
-- |
URL: |
https://www.sciencedirect.com/science/book/9780120885008
|
Marc: |
LEADER 03193nam a2200277 a 4500 001 1872075 005 2011-06-16 008 2007 bl uuuu u0uu1 u #d 020 $a9780120885008 100 1 $aBRUTZMAN, D. 245 $aX3D$bextensible 3D graphics for Web authors$h[electronic resource] 260 $aAmsterdam; Boston: Elsevier/Morgan Kaufmann$c2007 300 $axxvii, 441 p. :$cill. (chiefly col.) ;24 cm. 490 $aSeries in interactive 3D technology 520 $aTechnical Introduction; Geometry Primitives; Grouping; Navigation & Viewpoints; Appearance, Material & Textures; Geometry Polygons; Event Animation; User Interactivity; Scripting & Event Utilities; Environment; Environment Sensor; Geometry Triangles; MultiTexture; Metadata & Information; Prototypes; Web Publishing.In the early days of the Web a need was recognized for a language to display 3D objects through a browser. An HTML-like language, VRML, was proposed in 1994 and became the standard for describing interactive 3D objects and worlds on the Web. 3D Web courses were started, several best-selling books were published, and VRML continues to be used today. However VRML, because it was based on HTML, is a stodgy language that is not easy to incorporate with other applications and has been difficult to add features to. Meanwhile, applications for interactive 3D graphics have been exploding in areas such as medicine, science, industry, and entertainment. There is a strong need for a set of modern Web-based technologies, applied within a standard extensible framework, to enable a new generation of modeling & simulation applications to emerge, develop, and interoperate. X3D is the next generation open standard for 3D on the web. It is the result of several years of development by the Web 3D Consortium's X3D Task Group. Instead of a large monolithic specification (like VRML), which requires full adoption for compliance, X3D is a component-based architecture that can support applications ranging from a simple non-interactive animation to the latest streaming or rendering applications. X3D replaces VRML, but also provides compatibility with existing VRML content and browsers. Don Brutzman organized the first symposium on VRML and is playing a similar role with X3D; he is a founding member of the consortium. Len Daly is a professional member of the consortium and both Len and Don have been involved with the development of the standard from the start. * The first book on the new way to present interactive 3D content over the Web, written by two of the designers of the standard * Plentiful illustrations and screen shots in the full color text * Companion website with extensive content, including the X3D specification, sample code and applications, content creation tools, and demos of compatible Web browsers. 653 $aAffichage tridimensionnel 653 $aAnimation par ordinateur 653 $aComputer animation 653 $aSites Web 653 $aThree-dimensional display systems 653 $aWeb sites 653 $aX3D (Norme) 653 $aX3D (Standard) 653 $aXML (Document markup language) 653 $aXML (Langage de balisage) 700 1 $aDALY, L.
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